NewsCodes Concept
Results from requesting a Scheme-URI
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Find a list of all available IPTC NewsCodes vocabularies at http://cv.iptc.org/newscodes/ Find guidelines for using this CV server at http://dev.iptc.org/NewsCodes-CV-Server |
Metadata about the scheme/controlled vocabulary
Scheme URI = http://cv.iptc.org/newscodes/spcurshot/ |
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Name (en-US): Curling Shot Types | |||
Name (en-GB): Curling Shot Types | |||
Definition (en-GB): Types of shot in curling. | |||
Definition (en-US): Types of shot in curling. |
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Concept ID (QCode) = spcurshot:draw, ID (URI) = http://cv.iptc.org/newscodes/spcurshot/draw | |||
Type: cpnat:abstract | created: 2016-05-02T00:00:00+00:00 | modified: | retired: |
Name (en-US): draw | |||
Name (en-GB): draw | |||
Definition (en-GB): A shot trying to place the stone inside the house. | |||
Member of scheme: http://cv.iptc.org/newscodes/spcurshot/ |
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Concept ID (QCode) = spcurshot:come-around, ID (URI) = http://cv.iptc.org/newscodes/spcurshot/come-around | |||
Type: cpnat:abstract | created: 2016-05-02T00:00:00+00:00 | modified: | retired: |
Name (en-US): come-around | |||
Name (en-GB): come-around | |||
Definition (en-GB): A shot trying to move the stone around another stone placing the new stone inside the house. | |||
Member of scheme: http://cv.iptc.org/newscodes/spcurshot/ |
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Concept ID (QCode) = spcurshot:front, ID (URI) = http://cv.iptc.org/newscodes/spcurshot/front | |||
Type: cpnat:abstract | created: 2016-05-02T00:00:00+00:00 | modified: | retired: |
Name (en-US): front | |||
Name (en-GB): front | |||
Definition (en-GB): A shot with the intention of placing the stone in front of the house. | |||
Member of scheme: http://cv.iptc.org/newscodes/spcurshot/ |
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Concept ID (QCode) = spcurshot:guard, ID (URI) = http://cv.iptc.org/newscodes/spcurshot/guard | |||
Type: cpnat:abstract | created: 2016-05-02T00:00:00+00:00 | modified: | retired: |
Name (en-US): guard | |||
Name (en-GB): guard | |||
Definition (en-GB): A shot that is placed in front of another stone to protect it from being knocked out by the other team, or placed with the intent to later curl another rock around it and thus be protected; typically placed between the hog line and the very front of the house. | |||
Member of scheme: http://cv.iptc.org/newscodes/spcurshot/ |
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Concept ID (QCode) = spcurshot:raise, ID (URI) = http://cv.iptc.org/newscodes/spcurshot/raise | |||
Type: cpnat:abstract | created: 2016-05-02T00:00:00+00:00 | modified: | retired: |
Name (en-US): raise | |||
Name (en-GB): raise | |||
Definition (en-GB): Using one stone to hit another stone with the intention of moving it forward. | |||
Member of scheme: http://cv.iptc.org/newscodes/spcurshot/ |
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Concept ID (QCode) = spcurshot:freeze, ID (URI) = http://cv.iptc.org/newscodes/spcurshot/freeze | |||
Type: cpnat:abstract | created: 2016-05-02T00:00:00+00:00 | modified: | retired: |
Name (en-US): freeze | |||
Name (en-GB): freeze | |||
Definition (en-GB): A precise draw weight shot where a delivered stone comes to rest against a stationary stone, making it nearly impossible to knock out. | |||
Member of scheme: http://cv.iptc.org/newscodes/spcurshot/ |
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Concept ID (QCode) = spcurshot:split, ID (URI) = http://cv.iptc.org/newscodes/spcurshot/split | |||
Type: cpnat:abstract | created: 2016-05-02T00:00:00+00:00 | modified: | retired: |
Name (en-US): split | |||
Name (en-GB): split | |||
Definition (en-GB): A draw shot in which the played stone hits on the side of a stationary stone and both move sideways and stay in play. | |||
Member of scheme: http://cv.iptc.org/newscodes/spcurshot/ |
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Concept ID (QCode) = spcurshot:tick, ID (URI) = http://cv.iptc.org/newscodes/spcurshot/tick | |||
Type: cpnat:abstract | created: 2016-05-02T00:00:00+00:00 | modified: | retired: |
Name (en-US): tick | |||
Name (en-GB): tick | |||
Definition (en-GB): A shot that bumps a guard out of the way without removing it from play. | |||
Member of scheme: http://cv.iptc.org/newscodes/spcurshot/ |
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Concept ID (QCode) = spcurshot:takeout, ID (URI) = http://cv.iptc.org/newscodes/spcurshot/takeout | |||
Type: cpnat:abstract | created: 2016-05-02T00:00:00+00:00 | modified: | retired: |
Name (en-US): takeout | |||
Name (en-GB): takeout | |||
Definition (en-GB): A shot that tries to hit and remove another stone from the game. | |||
Member of scheme: http://cv.iptc.org/newscodes/spcurshot/ |
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Concept ID (QCode) = spcurshot:hit-and-roll, ID (URI) = http://cv.iptc.org/newscodes/spcurshot/hit-and-roll | |||
Type: cpnat:abstract | created: 2016-05-02T00:00:00+00:00 | modified: | retired: |
Name (en-US): hit-and-roll | |||
Name (en-GB): hit-and-roll | |||
Definition (en-GB): A shot that tries to hit and remove another stone from the game and then moving the shot stone sideways. | |||
Member of scheme: http://cv.iptc.org/newscodes/spcurshot/ |
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Concept ID (QCode) = spcurshot:clearing, ID (URI) = http://cv.iptc.org/newscodes/spcurshot/clearing | |||
Type: cpnat:abstract | created: 2016-05-02T00:00:00+00:00 | modified: | retired: |
Name (en-US): clearing | |||
Name (en-GB): clearing | |||
Definition (en-GB): A shot that tries to hit and remove (an)other stone(s) including the shot stone. | |||
Member of scheme: http://cv.iptc.org/newscodes/spcurshot/ |
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Concept ID (QCode) = spcurshot:double, ID (URI) = http://cv.iptc.org/newscodes/spcurshot/double | |||
Type: cpnat:abstract | created: 2016-05-02T00:00:00+00:00 | modified: | retired: |
Name (en-US): double | |||
Name (en-GB): double | |||
Definition (en-GB): A shot that tries to hit and remove two other stones. | |||
Member of scheme: http://cv.iptc.org/newscodes/spcurshot/ |
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Concept ID (QCode) = spcurshot:raise-takeout, ID (URI) = http://cv.iptc.org/newscodes/spcurshot/raise-takeout | |||
Type: cpnat:abstract | created: 2016-05-02T00:00:00+00:00 | modified: | retired: |
Name (en-US): raise-takeout | |||
Name (en-GB): raise-takeout | |||
Definition (en-GB): A shot that tries to hit another stone that in turn should hit a third stone removing that stone from play. | |||
Member of scheme: http://cv.iptc.org/newscodes/spcurshot/ |
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Concept ID (QCode) = spcurshot:not-considered, ID (URI) = http://cv.iptc.org/newscodes/spcurshot/not-considered | |||
Type: cpnat:abstract | created: 2016-05-02T00:00:00+00:00 | modified: | retired: |
Name (en-US): not-considered | |||
Name (en-GB): not-considered | |||
Definition (en-GB): A shot that is not to be considered in the statistics for the game. | |||
Member of scheme: http://cv.iptc.org/newscodes/spcurshot/ |
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Concept ID (QCode) = spcurshot:team-fault, ID (URI) = http://cv.iptc.org/newscodes/spcurshot/team-fault | |||
Type: cpnat:abstract | created: 2016-05-02T00:00:00+00:00 | modified: | retired: |
Name (en-US): team-fault | |||
Name (en-GB): team-fault | |||
Definition (en-GB): A shot that the team made something wrong with like touching the stone after release etc. | |||
Member of scheme: http://cv.iptc.org/newscodes/spcurshot/ |
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Concept ID (QCode) = spcurshot:blank, ID (URI) = http://cv.iptc.org/newscodes/spcurshot/blank | |||
Type: cpnat:abstract | created: 2016-05-02T00:00:00+00:00 | modified: | retired: |
Name (en-US): blank | |||
Name (en-GB): blank | |||
Definition (en-GB): A stone that is not played at all, for example all remaining stones in the game when one team has given up the game. | |||
Member of scheme: http://cv.iptc.org/newscodes/spcurshot/ |